Job Openings Technical Artist

About the job Technical Artist

Technical Artist


Role:

A Technical Artist is a creative professional who works at the intersection of art and technology. 

They bridge the gap between artists and programmers and are responsible for creating tools and pipelines that enable artists to create high-quality content efficiently.


Responsibilities:

  • Develop and maintain art production pipelines, including tools for modeling, texturing, animation, and rendering
  • Collaborate with artists and programmers to identify and solve technical problems in the production process
  • Optimize art assets for performance and memory usage
  • Ensure that art assets meet technical requirements, such as resolution and file format
  • Create documentation and to help artists use production tools effectively
  • Stay up to date with the latest tools and techniques in the field of technical art
  • Help to establish best practices for the art production pipeline
  • Act as a bridge between art and programming departments

Requirements:

  • Bachelor's degree in computer science, art, or related field
  • 3+ years of work experience
  • Experience working on Match-3 games
  • Strong understanding of 3D/2D graphics and game development pipelines
  • Experience in C# and shaders
  • Experience with game engines such as Unity
  • Familiarity with industry-standard art tools such any 3D software and Photoshop
  • Strong problem-solving skills
  • Excellent communication skills
  • Ability to work collaboratively in a team environment